Interchanges
Glossary
Culture
interchanges in movies, computer games, etc.
Diamond
and other 4-ramp designs
Six-ramp
partial cloverleaf
Cloverleaf
Trumpet
and other 3-way interchanges
Stack
and other heavy-duty 4-way interchanges
Volleyball
an odd 3-level 4-way treatment
SPUI
Single-Point Urban Interchange
Oddities
Some strange or fictional interchanges
Other Roads
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Fictional interchanges
Here are some interchange designs that I haven't seen used in real life, probably
with good reason. Again, as far as I know, none of these interchanges exist.
Spupclo (Single-Point Urban Partial Cloverleaf)
You've heard about how the diamond interchange design
can be changed to a SPUI, (single point urban interchange)
by locating the ramp termini to meet at one point, usually directly above or
below the freeway.
You can also do this with a partial cloverleaf with loops in opposite quadrants
(as pictured). This Single-Point Urban Partial Cloverleaf ("Spupclo")
favors gradual left-turning movements by providing
loops for them. To improve a Spupclo even further, add ramps in the vacant quadrants
(surface street to freeway) to make a six-ramp interchange. The two added ramps relieve
left-turning traffic from the surface street at the main intersection.
One problem with the Spupclo is the disorienting outcome of using an exit ramp
and proceeding straight through the single-point intersection: the road becomes
an entrance ramp in the opposite direction. The six-ramp Spupclo with appropriate
channelization avoids this.
Windmill, DPUI, and Looped Windmill
The windmill serves two surface streets with a grade separation.
All four directions can access the other roadway
by a right-hand exit ramp, with stop sign or traffic signal at the terminus.
All traffic stopped to make a left turn waits on the ramp instead of the main road,
decreasing the chance of rear-end accidents.
In a manner similar to the volleyball interchange,
left-turning movements are deferred to the road at the end of the exit ramp.
Also, note that the windmill has four exit ramps and no entrance ramps, but still
provides complete access.
However, for each road there are two intersection points that require both directions
of mainline traffic to stop for left-turning cross traffic. Also, there can be the
same problem of traffic "stacking up" between those intersections, just as with a
conventional diamond interchange. How can this be remedied?
One method is to bring each pair of ramps terminating on a roadway to meet at
a single point, just like a SPUI. However, there would
be two points (one for each road), not one, yielding a Dual-Point Urban Interchange.
I haven't seen one of these.
A better solution (comparatively) is the Looped Windmill, where the four diagonal
ramps are replaced by four loops. With appropriate channelization (shown), the only
stopping points are at the loop terminus (left turn) and on the roadway entering
the interchange area (straight).
I never expected any of these interchanges would pass the "silly test" and be built,
but there is a real-life windmill in Jackson County, Ohio! Dan "SPUI" Moraseski found
one in an ODOT straight line diagram of US 35 at OH 32/124. I created a GIF of their
interchange diagram: unmistakably a windmill.
(US 35 is a freeway to the northwest, and surface street to the east.)
Props to Dan.
Paperclip
Unlike the annoying, user-hostile Microsoft Office character, the Paperclip interchange
actually helps you, if you're designing access from a freeway to a parallel road
close by. Unlike a trumpet or diamond with short connector to the surface street,
the Paperclip has no weaving conflicts and only one four-way intersection, for greater
capacity.
The disadvantage: the Paperclip is more costly, with an additional overpass and right-of-way
needed on the opposite side of the surface street. But your drivers will thank you.
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